And Slowly I Was dying

Sound Design & Game Music
Audio direction

And Slowly I Was Dying is a narrative point-and-click game about identity, pressure and loneliness.
I worked on Sound Design, Music, Ambiences and overall Audio Direction.

The audio focuses on mood and emotional perspective: quiet, fragile moments contrast with darker, internal tension.
Sound and music support the game’s reflective tone, guiding the player through an intimate and personal story.

album-art

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Marius Zeeb © 2025
Sound Design, Audio Post, Music Production
Impressum & Datenschutz