



War of Kami is a real-time strategy game about rebuilding a village while balancing nature, politics, and power.
I created the Sound Design, Music, Ambiences and overall Audio Direction.
The audio responds to the day-night cycle: gentle and grounded during rebuilding, tense and spiritual when nature spirits awaken.
Each playable faction has its own musical and sonic identity shaped by its worldview: the Kitajima clan’s natural and meditative tones, the Portuguese colonists’ driven and expanding energy, and the Shogunate’s disciplined and forceful presence.
Below is a selection of music and sound effects I created for the game.